Weekly update 1


I noticed how most of my previous devlogs were pretty long and explained next to nothing. So, to improve that, I will now make  more regular updates listing all of the things that have been done during a certain amount of time. I will try to make these weekly so I can keep you up to date with the development.


- Reworked player controller

- Viewmodel animations improved

- Completed Scene 5 and worked on the idea for the next scene:

Part of Scene 5

Another part for Scene 5 modified to match otherworld's environment

- Added ambience for Scene 5

- Recorded footsteps sounds for different surfaces (still need to add them)

- Player modeled (still need to add face texture)


- Monster being modeled

- Animations fixed 

- Changed first weapon you get to a gun because using a meelee weapon is kinda wonky


That's it for now, expect more progress for next week

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