Weekly Devlog 4


- Fixed vent section on Scene 5

- Added more environmental sound effects

- Finished monster modeling and texturing

- Creating armature and animations for monster

- Worked on music for scene 6


I initially planned to do much more this week, but I had a fuck ton of stuff to do. Still, I managed to finish something important, the monster. With this, I can now work on the combat.

I'll update next week

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