Weekly Devlog 7
Call From Within » Devlog
Finally fucking free to work on the game
Fully functional navmesh
- Obstacle Avoidance
- Movement with animations
- State change between actions
- Attack when nearby
Player detection methods
- Far away detection using raycast and areas
- Nearby detection using an Area
- Attack area (monster attacks when player touches this area)
Gun
- Changed from Glock 19 to Beretta 92 (M9) to change a bit from the usual gun you see in every single videogame
- Found a texture and audio source
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Call From Within
Find a way out of the corrupted otherworld the places you traverse have turned into
Status | Released |
Author | Darxkl05 |
Genre | Action |
Tags | 3D, Atmospheric, Creepy, First-Person, Horror, Psychological Horror, Retro, Singleplayer, Survival Horror |
More posts
- Update 1.2.5 + Depth Above's page releaseApr 21, 2024
- AwakeningApr 01, 2024
- Developer Commentary on Scenes 1-2Mar 11, 2024
- v.1.2.4Feb 26, 2024
- v.1.2.3Jan 28, 2024
- v.1.2.2 + TrailerJan 26, 2024
- v.1.2.1Jan 10, 2024
- v.1.2.0Jan 07, 2024
- v.1.1.2Jan 04, 2024
- Initial bug fixes (ver 1.1)Jan 03, 2024
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