Weekly Devlog 10


SCENES

  • Almost finished modeling Scene 6
  • Render from scene 6 coming soon
  • Ambience finished
  • Added some sound effects

MONSTER AND WEAPON

  • Started to animate monster's first appearance
  • Weapon now deals damage
  • Monster can die and now there is a 50% chance of he Hurt animation being played when hit.
  • Weapon reload and ammo mechanics done
  • Crosshair 
  • Ammo UI being made

OTHERS

- Made a fuckton of corrupted textures

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