Weeky Devlog 11


Scenes:

  • Made and impletented:
    • Monster Cutscene
    • Gun pickup for scene 4
  • Triggers for random eerie sounds in scene 4
  • Scene 6 modeling finished (took quite a while)

Gun:

  • UI done
    • Ammo and magazine indicator
    • Crosshair improved

Other

  • Made health pickup - Pills (Model done, still need to add it to the game)
  • Made some concept for the new monster
    • It will appear in the beggining area of scene 6
  • Though about some cool areas and objects I could add to scene 6
  • Story being developed

Also, here's a render showing a part from scene 6:
https://www.artstation.com/artwork/8bmEvx

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