Weekly Devlog 12


Quick thing: I will not be working that much on the game at least until the 10th of june. I have some very important stuff going on and I would like to focus on this first.

With that said:

SCENES

  • SCENE 6
    • Created water material
    • Finished lightning
    • Added some triggers to introduce otherworld

ITEMS

  • Gun
    • Kinda fixed a bug with the animations looping
    • Fixed cooldown between shots system
  •  Added first health item to the game: amitriptyline 
    • Includes drawback


OTHER

  • Added sound when opening and closing inventory
  • Implented door locked/stuck sound

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