Weekly Devlog 14


I'm still kinda free this week so this is what I did:

SCENES

  • Scene 6 lightning finished for newly added areas
  • Added remaining parts to scene 6
  • Created sound effects for those triggers that introduced otherworld
  • Initial ambience added
  • Created particle effect for breaking wood plank


ITEMS

  • Beretta 92 now creates camera recoil when shooting
  • Added pickable magazines
  • Reload works properly (for some reason the amount of magazines left was bugged)

OTHER

  • Made particles for broken wooden planks
  • Combat stem
  • Starting to work on idea for second ambience for scene 6



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