Weekly Devlog 19


SCENES

  •  Modeled and textured Scene 8 (not in its entirety, just the beginning
  • Added some final details to Scene 6
  • Added a missing door to scene 5
  • Fixed a bug where door audio wouldn't play between scenes
  • Added cutscene when entering Scene 8
  • Added music to new scene
  • Made a render showing scene 7: 

MODELS/ANIMATIONS

  • Added bullet holes
  • Added blood particles
  • Revamped player model (Also started using the player model in the cutscenes)

OTHER

  • Changed name of the game to Call From Within, referencing a specific concept
  • Added a grain effect to certain scenes (like Silent Hill games do)



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