Weekly Devlog 28



MONSTERS

  • Made textures for last regular monster
  • Started modeling the terrain for Scene 11
  • Fixed some M114 animations

SCENES

  • Modeled the main part of Scene 11
  • Improved Scene 10's ending puzzle
    • (Overall improved last area by adding some more stuff to make it feel more realistic)

MUSIC/SFX

  • Started working on Scene 11's ambience

OTHER

  • Made UI for M114
  • Recorded/Found sound for M114



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