Weekly Devlog 29


MONSTERS

  • Completely finished last regular monster
    • Still need to make its AI (changing this AI will improve the other monsters' AI as well)
    • Made all of the animations
      • IDLE
      • CHASING
      • HURT
      • DEATH
    • Sounds implemented
    • AnimationTree (Manager done)

WEAPONS

  • Added camera shake when shooting
  • Bullet holes fixed (they appeared every frame before)


SCENES:

  • Continued working on Scene 11 (already have the map prepared, just need to do it now

SFX

  • Created environmental sound effects for scene 11
  • Added some more sounds to M114

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