Weekly Devlog 30
Call From Within » Devlog
SCENES
- Created ambience for Scene 11
- Modeles and implemented structure in S11, just need to decorate it and some more stuff
MONSTERS
Last regular monster with better AI:
- Edited navmesh to avoid clipping
- Doesn't seem to cause lag
- Attacks/Damage output/SFX repetition frequency changed and improved
- Fixed a bug where screen distort caused by attack didn't completely dissapear when monster stopped chasing the player
SOUND EFFECTS
- Added some footstep triggers to change SFX
OTHER
- Planned some voice lines (need to record them)
- Started modeling sthe map for later scenes
https://www.youtube.com/channel/UCVMBWiKZuW8qFyVkvoMOr9Q/community?lb=UgkxU08IYM...
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Call From Within
Find a way out of the corrupted otherworld the places you traverse have turned into
Status | Released |
Author | Darxkl05 |
Genre | Action |
Tags | 3D, Atmospheric, Creepy, First-Person, Horror, Psychological Horror, Retro, Singleplayer, Survival Horror |
More posts
- Update 1.2.5 + Depth Above's page releaseApr 21, 2024
- AwakeningApr 01, 2024
- Developer Commentary on Scenes 1-2Mar 11, 2024
- v.1.2.4Feb 26, 2024
- v.1.2.3Jan 28, 2024
- v.1.2.2 + TrailerJan 26, 2024
- v.1.2.1Jan 10, 2024
- v.1.2.0Jan 07, 2024
- v.1.1.2Jan 04, 2024
- Initial bug fixes (ver 1.1)Jan 03, 2024
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