Weekly Devlog 35
Call From Within » Devlog
SCENES
- Scene 12 gameplay finished
- By gameplay, I mean that this stuff has been done:
- Pickups
- Monsters
- Lights
- Navigation Mesh
- The only thing left is the ambience
- Also improved some stuff in the previous area (had to sync some events so they played out properly)
- By gameplay, I mean that this stuff has been done:
- Scene 13 started - FINAL SCENE
- Modeled initial part
- (Based on a real place)
- Used a lot of new textures
- Already thought of pickups and overall decorations
- Ambience is being worked on
- Started modeling area before bossfight
- The render below shows how that part starts, but I plan to make it quite long so it works as a buildup for the end
- Modeled initial part
OTHER
- Created some animations to make the otherworld scenes feel more "alive"
- Already started designing final boss, its mechanics and the area where you fight in
In general, the rest of the game is already planned, and development is near the end. After finishing Scene 13, the ony thing left to do would be the save mechanic, improving the storytelling and adding missing voice lines.
https://www.newgrounds.com/art/view/darxkl05/unheard-affliction
https://www.artstation.com/artwork/39xGzo
Get Call From Within
Download NowName your own price
Call From Within
Find a way out of the corrupted otherworld the places you traverse have turned into
Status | Released |
Author | Darxkl05 |
Genre | Action |
Tags | 3D, Atmospheric, Creepy, First-Person, Horror, Psychological Horror, Retro, Singleplayer, Survival Horror |
More posts
- Update 1.2.5 + Depth Above's page releaseApr 21, 2024
- AwakeningApr 01, 2024
- Developer Commentary on Scenes 1-2Mar 11, 2024
- v.1.2.4Feb 26, 2024
- v.1.2.3Jan 28, 2024
- v.1.2.2 + TrailerJan 26, 2024
- v.1.2.1Jan 10, 2024
- v.1.2.0Jan 07, 2024
- v.1.1.2Jan 04, 2024
- Initial bug fixes (ver 1.1)Jan 03, 2024
Leave a comment
Log in with itch.io to leave a comment.