Weekly Devlog 36
Call From Within » Devlog
SCENES
- Scene 12 Completely Finished
- Added remaining Ambience
- Added a sound to make a part fel more impactful
- First half of Scene 13 already done
- (Render below shows the "main area" of that part)
- Fully decorated the place
- Making the render helped a lot with the overall decoration
- Faithfull to both the render and the place I'm trying to recreate
- Second half includes a final hallway, which I already have it partially modeled
- The boss will already be another scene (Scene 14) so Scene 13 doesn't have a ton of stuff to process and I can work in a more organized way
- Pickups added
MONSTERS
- Boss design and fight area has been re-thought
- Fixed some weird bugs going on with a regular monster
OTHER:
- Theme song for the game
- Already thought about where to put it and what parts to add
- Percussion is one of the only things left
https://www.artstation.com/artwork/NymbnN
https://www.newgrounds.com/art/view/darxkl05/attenuated-anguish
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Call From Within
Find a way out of the corrupted otherworld the places you traverse have turned into
Status | Released |
Author | Darxkl05 |
Genre | Action |
Tags | 3D, Atmospheric, Creepy, First-Person, Horror, Psychological Horror, Retro, Singleplayer, Survival Horror |
More posts
- Update 1.2.5 + Depth Above's page releaseApr 21, 2024
- AwakeningApr 01, 2024
- Developer Commentary on Scenes 1-2Mar 11, 2024
- v.1.2.4Feb 26, 2024
- v.1.2.3Jan 28, 2024
- v.1.2.2 + TrailerJan 26, 2024
- v.1.2.1Jan 10, 2024
- v.1.2.0Jan 07, 2024
- v.1.1.2Jan 04, 2024
- Initial bug fixes (ver 1.1)Jan 03, 2024
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