Weekly Devlog 37
Call From Within » Devlog
SCENES
- Finished Scene 13
- Map
- Pickups
- Decoration
- Ambience
- Triggers
- Started modeling final scene (Boss arena)
- Fixed some stuff in previous scenes
MUSIC/AMBIENCE/SFX
- Finished both versions of the ambience for scene 13
- A more calm version for the beggining
- Another one to buildup for the final boss
- Continued working on game's main theme
- Recorded voice lines for two characters
- Some lines were re-recorded due to the low quality of the previous ones
- Added effects to make them sound realistic in the given scenario (phone call for instance)
- Some lines were re-recorded due to the low quality of the previous ones
MISC
- Already planned gameplay mechanics for the boss
- Planned final cutscene
- Fixed a bug that kept moving the player when dying
- Created "cutscene" for all four dialogs of one of the characters
https://www.youtube.com/post/Ugkxhte5HmkRUr-CUfrVEnh06BHlTGSaFsyM (Update on the game's release)
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Call From Within
Find a way out of the corrupted otherworld the places you traverse have turned into
Status | Released |
Author | Darxkl05 |
Genre | Action |
Tags | 3D, Atmospheric, Creepy, First-Person, Horror, Psychological Horror, Retro, Singleplayer, Survival Horror |
More posts
- Update 1.2.5 + Depth Above's page releaseApr 21, 2024
- AwakeningApr 01, 2024
- Developer Commentary on Scenes 1-2Mar 11, 2024
- v.1.2.4Feb 26, 2024
- v.1.2.3Jan 28, 2024
- v.1.2.2 + TrailerJan 26, 2024
- v.1.2.1Jan 10, 2024
- v.1.2.0Jan 07, 2024
- v.1.1.2Jan 04, 2024
- Initial bug fixes (ver 1.1)Jan 03, 2024
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