Weekly Devlog 39


SCENES

  • Modeled and animated new stuff to decorate the boss arena
  • Map mechanics for scene 14 finished

MONSTERS

  • Final Boss: 
    • Fully modeled
    • Textured
    • Rigged
    • Animated:
      • Idle
      • Attack
      • All the possible hurt animations
    • Fully implemented inside of the game engine 
      • Colliders and hitboxes working properly

SFX

  • Created new sound effect for environmental damage
  • Started recording sounds for final boss
  • Started wroking on ambience


OTHER

  • Started designing title/menu screen
  • Recorded all missing voicelines
  • Fully playtested some of the later scenes


This is going to be the last video before the game's release, so stay tuned for the next few weeks. Can't believe this is already coming to and end, but I'm thankful for all the support and just everyone that has shown interest in Call From Within. Really looking forward to finishing the game and finally releasing it

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