Weekly Devlog 39
Call From Within » Devlog
SCENES
- Modeled and animated new stuff to decorate the boss arena
- Map mechanics for scene 14 finished
MONSTERS
- Final Boss:
- Fully modeled
- Textured
- Rigged
- Animated:
- Idle
- Attack
- All the possible hurt animations
- Fully implemented inside of the game engine
- Colliders and hitboxes working properly
SFX
- Created new sound effect for environmental damage
- Started recording sounds for final boss
- Started wroking on ambience
OTHER
- Started designing title/menu screen
- Recorded all missing voicelines
- Fully playtested some of the later scenes
This is going to be the last video before the game's release, so stay tuned for the next few weeks. Can't believe this is already coming to and end, but I'm thankful for all the support and just everyone that has shown interest in Call From Within. Really looking forward to finishing the game and finally releasing it
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Call From Within
Find a way out of the corrupted otherworld the places you traverse have turned into
Status | Released |
Author | Darxkl05 |
Genre | Action |
Tags | 3D, Atmospheric, Creepy, First-Person, Horror, Psychological Horror, Retro, Singleplayer, Survival Horror |
More posts
- Update 1.2.5 + Depth Above's page releaseApr 21, 2024
- AwakeningApr 01, 2024
- Developer Commentary on Scenes 1-2Mar 11, 2024
- v.1.2.4Feb 26, 2024
- v.1.2.3Jan 28, 2024
- v.1.2.2 + TrailerJan 26, 2024
- v.1.2.1Jan 10, 2024
- v.1.2.0Jan 07, 2024
- v.1.1.2Jan 04, 2024
- Initial bug fixes (ver 1.1)Jan 03, 2024
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