No way out
A downloadable No way out
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No way out is a 2000s inspired short horror game which mainly focuses on atmosphere. Your main objective is finding a way out, but who knows if you'll survive what waits for you at the end...
The game does not include any jumpscares, so all the horror comes from the environments you will find throughout the game. Headphones are highly reccomended, as they help in some parts of the game.
Play time: Around 15 minutes as maximum
Movement | W A S D |
Run | Shift |
Interact | E |
Toggle light | F |
Notes Menu | TAB |
Use keys | 1 |
Use items | 2 |
Exit game | Esc |
This is my first game
Special thanks to some friends that helped me with some parts of the development, you can find them in the game credits.
/darxkl
Status | Released |
Rating | Rated 4.1 out of 5 stars (9 total ratings) |
Author | Darxkl05 |
Genre | Adventure |
Tags | 2000s, Atmospheric, Horror, PSX (PlayStation), Psychological Horror, Retro, Short |
Average session | A few minutes |
Download
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Click download now to get access to the following files:
No way out 64-bits.zip 82 MB
No way out 32-bits.zip 82 MB
Comments
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epic game man !!! i play your game in my channel of youtube , espero que te guste muchooo : D
The idea of the atmosphere was good. There were no indications on how to use the items, but it was quite intuitive. Overall, the game was great, considering this is your first project. Keep going.
dunia????
The norm of the horror genre these days is to have something follow you; an evil spirit, a monster, or some other thing that wants you dead will roam the same halls as you while you try to escape. No Way Out scraps this idea in favor of allowing the atmosphere of the area be what really messes with your mind. While this may sound like the game will just feel like a walking simulator, it surprisingly takes it's sound and location to an unsettling level as every little noise and new item in your peripherals become something akin to the dark figure in the corner of your eye.
Even though I praise the game for it's atmosphere and the fact that it basically makes the player their own worst enemy, it does have places where it falls short: first off, the notes menu system will glitch on itself and not allow the player to read certain things at random, and it feels like it could've also been used to show the inventory of the player. Second, when picking up and equipping items, there's no indication of what the player has is or holding, so you'll find yourself spamming the item button on doors or places of interest hoping for things to happen. My last (and biggest) gripe with the game is the build up of and the ending itself: for all the exploration done, there weren't enough notes to really explain what's going on except for something along the lines of "we're here together"-cliché note you can find, and once you get to the ending, it just sort of ends with you semi-seeing your captor. This is probably the biggest thing I've noticed with indie horror where devs just don't know how to end their game in a satisfying way.
All in all, I'd say give this game a try; while you may end up being disappointed by the ending, it'll definitely get you paranoid as you progress through the normal stages of the game
My playthrough:
Thanks for the playthrough and specially the serious criticism. Being my first game, this kind of tips and complaints really help a lot. I will take into consideration everything you said, as I also consider the things you mentioned important. Again, thanks for the criticism.
A game I enjoyed I won't lie it's no masterpiece but it's definitely not bad
Very scary. Did shit.
I want to break free!!
Very creepy atmosphere. Great work!
I went in expecting not really anything special and instead got something really interesting. I liked the creepy atmosphere, the fact that the items are fairly easy (for the most part) to find. It took me a minute to get used to the controls but they worked well. The parts in the forest were incredibly tense and overall I just enjoyed the heck out of this one.
If I had a couple of suggestions for future games, mainly personal preferences: Please don't quick the game when you hit Escape, because that often forces the player to go back in and replay the entire game, which might be a pain if it's a longer game. The second one, please don't have scan lines for the sake of scan lines. It doesn't really fit the story and it takes away from a nice, simple world you had built up, and it was a little distracting.
Still, great work! I had a blast playing this and I hope you keep on making stuff. You seem to hit the right notes for the most part.
love the game thank you :):):)
This game had a great idea for a game and the back and forth of this game is super fun
Keep it up
Really enjoyed the immersive experience this game had to offer. At the middle of the playthrough where it plays a music while you wander the corridors really gave me Cry of Fear vibes. Loved the experience and thank you for making this! 1st game.
Thanks for the gameplay, Cry of fear was one of my main inspirations when making this project
Welll done, this game really gives of the feeling that someone or something is going to come at you at any moment, a very uneasy feeling....
played good horror game
hi, when i try to download it it says "cannot read property 'build' of undefined", it happens with some other games too, can anyone please help?
I don't exactly know what could be causing the issue, just make sure to unzip everything in the same folder. The .exe must be in the same folder as the .pck
thank you ! i saw you have a message on the page saying if it doesnt work from the app to try from the web, i went to the web and it worked !
Hello, I played this game and it was pretty neat, the atmosphere works out really well here, good work :)
Good game, good atmosphere too.
YouTuber: Fellowplayer
Great job on this game! Even though no jump scares are made in the game, the atmosphere made you feel like something will get you out of nowhere! Well done! Game here:
Please subscribe to my YouTube channel.Thanks to everyone who played it!!!!
This game is better than Tone Deaf by Eminem
Bornana
b*tch i can make an orange rhyme with banana
Show post...
COOL STORY CARY
This was not bad, definitely like the no jumpscare idea it actually made it feel creepier. Made a video on it.
Show post...
92/100 VERY GOOD
Estará para móviles? Ta potente sigue asi
No creo, todavia no tengo la experiencia necesaria como para añadir ahora los controles para movil. Además, creo que crearia diversos problemas respecto al movimiento de algunos objetos del jugador. Si veo que es necesario, haré una version para móviles en mi proximo proyecto.
Gracias lol
Good stuff