Devlog #1
Depth Above (Demo) » Devlog
MODELS
- Modeled and textured flashlight, still needs to be put into the game

- Started modeling first monster
SCENES
- Started doing second half of scene 2's map
- Added missing sound effect to drain button
- Improved "corruption shader" (see video below)

OTHER
- Continued making story, not giving that much details rn since some hints are given by the ARG on the videos, but the main plot is pretty much done
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Depth Above (Demo)
2000s-style horror game heavily influenced by Silent Hill/Cry of Fear/Lost in Vivo
| Status | Released | 
| Author | Darxkl05 | 
| Genre | Action | 
| Tags | 3D, Atmospheric, First-Person, Horror, Indie, Psychological Horror, Retro, Survival Horror | 
More posts
- BCN GAME FEST DEPTH ABOVE STAND INFO21 days ago
- DEPTH ABOVE AT BCN GAME FEST 202529 days ago
- Devlog #16- UI and HUD improvements, monster fully implemented64 days ago
- Devlog #15 - New weapon, gameplay improvements, underwater effectsJul 20, 2025
- Devlog #14 - New monster, planning future sectionsMay 21, 2025
- Linux Build FixMay 15, 2025
- Devlog #13 - New and Improved gameplay mechanics, Scene 5 finishedApr 13, 2025
- Devlog #12 - Scene Puzzles, shaders and particle improvementsMar 11, 2025
- Devlog #11 - Water Shaders and Visual FixesFeb 09, 2025

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